Channel Modes
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Channel settings
These are channel modes that configure channel settings.
</translate> <translate> </translate> <translate> </translate> <translate> </translate> <translate> </translate> <translate> </translate> <translate>Channel mode | Module | Description | Restrictions |
---|---|---|---|
c | chanmodes/nocolor | No color allowed in the channel. Will block ANSI and mIRC color codes. | Requires +o or higher |
C | chanmodes/noctcp | No CTCP's allowed in the channel. | Requires +o or higher |
D | chanmodes/delayjoin | Delays someone's JOIN message until that person speaks. Chanops and higher, opers and ulines/services are exempt. | Requires +o or higher |
d | chanmodes/delayjoin | When unsetting +D, Unreal needs to process all remaining delayed users (i.e. invisible in the channel to regular users) to make them JOIN. +d is an intermediate/temporary mode to facilitate this and will be unset once all users are properly "joined". | Set by server |
f | chanmodes/floodprot | Flood protection. This is a highly advanced feature, see channel mode +f. | Requires +o or higher |
G | chanmodes/censor | Filter out bad words configured in Badword block | Requires +o or higher |
H | chanmodes/history | Turns on Channel History. requires UnrealIRCD 5.x, and modern IRC clients. For more information how to use this see Channel history | Requires +o or higher |
i | built-in | Invite only. Requires people to be /INVITE'd to the channel or be on the +I (Invite Exceptions) list (for that latter, see the List modes section above) | Requires +o or higher |
k | built-in | Require users to specify a channel key in order to join (/JOIN #chan key). Example: +k secret | Requires +h or higher |
K | chanmodes/noknock | /KNOCK command is not allowed. | Requires +o or higher |
L | built-in | Channel link. If the +l user limit (see below) is reached then users will automatically be redirected to this channel. Example: +L #something | Requires +o or higher |
l | built-in | Limit the amount of users that may be in the channel. If the limit is reached then any new JOIN's are rejected (see also +L above). | Requires +o or higher |
m | built-in | Moderated channel. Only people with +v or higher (+vhoaq) may speak. | Requires +h or higher |
M | chanmodes/regonlyspeak | Must be authenticated to services or have +v or higher to speak. | Requires +o or higher |
N | chanmodes/nonickchange | No nick-changes permitted. Normally not set, only during a a nick-flood flood attack. | Requires +o or higher |
n | built-in | No external messages. If you don't set +n then users outside the channel may still send messages to it. Thus, almost everyone will set their channel +n. | Requires +h or higher |
O | chanmodes/operonly | IRC Operator only channel | IRCOp-only |
P | chanmodes/permanent | Permanent channel. After all users leave a channel it is normally destroyed. If you set +P then this won't happen and all settings are preserved. In addition to that, in UnrealIRCd 5 all channel settings (modes, bans, topic, etc.) are saved in a database and restored on startup via the channeldb module. |
IRCOp-only |
p | built-in | Private channel. Partially conceals the existence of the channel. Users cannot see this channel name unless they are a member of it. For example, if you /WHOIS a user who is on a +p channel, this channel is omitted from the response - unless you are on the same channel. IRC Operators will always see +p channels and its members. | Requires +o or higher |
Q | chanmodes/nokick | No /KICK allowed. Can be used to force all chanops to use Services for kicking. Unusual, but possible. | Requires +o or higher |
R | chanmodes/regonly | Only registered users may join the channel. Registered users are users authenticated to Services. | Requires +o or higher |
r | built-in | Channel is registered at Services | Set by services |
s | built-in | Secret channel. Extends the functionality of +p (above), but in addition to this, it will act as if the channel does not exist at all for queries like /TOPIC, /LIST and /NAMES. One exception to this is that it will always respond to the /MODE command. IRC Operators will always see +s channels and its members. | Requires +o or higher |
S | chanmodes/stripcolor | Strip color codes. This removes any mIRC or ANSI color codes by converting it to regular text. | Requires +o or higher |
T | chanmodes/nonotice | Channel notices are not permitted (/NOTICE #chan hi!). On many clients a beeping sound will happen on notices, hence why this mode is sometimes set. | Requires +o or higher |
t | built-in | Restricts /TOPIC to +h or higher. Without +t anyone in the channel may set the topic. Most channels are +t. | Requires +h or higher |
V | chanmodes/noinvite | /INVITE is not permitted. | Requires +o or higher |
z | chanmodes/secureonly | Only clients which are connected through SSL/TLS may join the channel | Requires +o or higher |
Z | chanmodes/issecure | Indicates that only people who are using SSL/TLS are on the channel. This channel mode is (only) set by the server when the channel is also +z and everyone on the channel is connected via SSL. | Set by server |